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Cloud Gaming Global Market Accretes Hugely By 2022 With A Whooping CAGR: Declares MRFR

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Cloud Gaming Global Market Accretes Hugely By 2022 With A Whooping CAGR: Declares MRFR

November 28
13:12 2017

Cloud Gaming Market
Cloud Gaming Market on Market Information, by Type (Video streaming, File Streaming), by Cloud (Public, Private, Hybrid), by Server (G-Cluster, Play Station, Gamenow), by End user (Serious Gamer, Social Gamer, Core Gamer) – Forecast 2016-2022

Industry News

November 1, 2017 – Nvidia officially launched a macOS beta for its GeForce Now cloud gaming platform in Europe, allowing users of macOS 10.10 or newer to play previously Windows-exclusive titles on a Pascal-based dedicated graphics processor.

 

October 2017, Giga Watt announced a partnership with the decentralized cloud gaming platform, Playkey. The partnership will employ Giga Watt’s powerful computing infrastructure to expand Playkey’s cloud gaming ecosystem.

 

Oct. 13th 2017, Nvidia, (One of the leading cloud gaming technology provider) launched “GeForce Now” for Mac available in beta, turns your Mac into a virtual gaming PC. This service from Nvidia allows Mac users to access PC-only games and offers up strong performance, especially for less powerful Macs.

 

Jan. 04th 2017, Nvidia, announced GeForce NOW for Mac and PC, a new cloud gaming service that transforms Mac or PC into a high performance gaming PC by connecting them to blazing fast GeForce GTX 1080 gaming PCs hosted in the cloud.

 

Key Players:

Sony (Japan), GameFly (USA), Nvidia (USA), Ubitus (USA), Playkey (USA), HaiHong Holding (Singapore), TongFang (China), B Ray Medica, and ZhongQing Game (China)  are some of the prominent players profiled in MRFR Analysis and are at the forefront of competition in the Global Cloud Gaming Market.

 

Request a Sample Report @ https://www.marketresearchfuture.com/sample_request/1368

 

Cloud Gaming Global Market – Overview

Gaming industry, certainly is the most profitable sector of entertainment industry and one of the most profitable and popular internet services. The mushrooming trend of moving local applications to cloud (remote data centers). Cloud gaming delivers a high-quality gaming experience to gamers across the world. In cloud gaming, sophisticated game software runs on powerful servers in data centers, rendering the streamed game scenes over the Internet in real time, where gamers can use light-weight software executing heterogeneous devices to interact with the games. Attributing to the proliferation of high-speed networks and cloud computing, cloud gaming market has gained enormous traction over the past decade. Preeminent Cloud Gaming is growing rapidly mainly due to the technological advancement.

 

According to a recent study report published by the Market Research Future, Globally, the market has increased its market value tremendously in recent years and is expected to grow further rapidly during the forecast period. The global Cloud Gaming Market is forecasted to witness a thriving growth by 2022, surpassing its previous growth records in terms of value with a striking CAGR during the anticipated period.

 

Cloud gaming market is predominantly driven by the rising number of installed base of cloud-gaming capable devices such as the PlayStation 4, PC, and tablets amongst others. The adoption of cloud gaming is increasing precipitously owing to various advantages offered by the technology. Some of its major advantages include elimination of expensive hardware, integration of gaming into computer and smart phone, enables instant playing of games, and easy spectating of games amongst others. Additionally, rising disposable income among gamers across the world is one of the prominent factor providing impetus to the market growth of Cloud Gaming.

 

Although, various studies have been indicating towards the similarities between the cloud platform and the Traditional online gaming platforms, in terms of traffic pattern, packet size distribution, and differences concerning the packet inter-arrival times, Cloud gaming platform diversifies significantly from traditional platform in terms of network load and traffic characteristics.

 

Many vendors are striving to build a decentralized blockchain-powered cloud gaming platform that allows gamers to play unlimited top-rated games from around the world without downloads or installations. Some companies like PlayKey are trying to build games where Miners will be able to contribute their computing power, acting as cloud service providers, and will be paid in cryptocurrency through the PKT token which will be available through a public token sale. Companies operating in the field of Cloud Gaming, banking on the strong background in the digital world and Support of VC Funding are collaborating with leading game publishers.

 

Browse Report @ https://www.marketresearchfuture.com/reports/cloud-gaming-market-1368

 

Cloud Gaming Global Market   – Competitive Analysis

Characterized by the presence of several major well-established players, the global Market of Cloud Gaming appears to be highly competitive. Well established players incorporate acquisition, collaboration, partnership, expansion, and technology launch in order to gain competitive advantage in this market and to maintain their market position. Strategic partnerships between Key players support the growth and expansion plans of the key players during the forecast period. These Players invest heavily in the R&D to develop a technology that is completely on a different level compared to their competition. Players compete against each other based on factors such as the product and technology launch, quality, reliability, and cost. Marketers are tapping the growing markets for expansions.

 

Cloud Gaming Global Market – Segments

The Global Cloud Gaming Market is segmented in to 5 key dynamics for the convenience of the report and enhanced understanding;

Segmentation By Type: Comprises Video Streaming, File Streaming, and others.

Segmentation By End User: Comprises Serious Gamer, Social Gamer, Core Gamer.

Segmentation By Cloud: Comprises Public, Private, Hybrid, and Community.

Segmentation By Server: Comprises G-Cluster, Play Station, Gamenow, Stream My Game, and others.

Segmentation By Regions: Comprises Geographical regions – North America, Europe, APAC and Rest of the World.

 

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Cloud Gaming Global Market – Regional Analysis

Asia pacific is dominating the market of Cloud Gaming with a substantial market share. Due to high availability of low-cost smartphones and tablets and emerging trend of using digital technology in Region such as China and India and also due to the raising foreign investments. Therefore accounting for a significant monetarily growth which is expected to grow over further during the expected period. Cloud Gaming Market in North-America is expected to grow at with a considerable CAGR during 2016 to 2022. The European market for Cloud Gaming is expected to grow at a remarkable CAGR (2016-2022).

 

About Market Research Future:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

Media Contact
Company Name: Market Research Future
Contact Person: Akash Anand
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Phone: +1 646 845 9312
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Website: https://www.marketresearchfuture.com/reports/cloud-gaming-market-1368

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