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RisingSlime: An Immersive Guild-driven Blockchain Game

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RisingSlime: An Immersive Guild-driven Blockchain Game

November 05
19:25 2021

Recently, Metaverse has become a hot topic in the blockchain sector. blockchain game, as the frontline field in metaverse, has seen a collective boom, and the news of SoftBank’s investment in SandBox, has pushed the atmosphere to a climax.

Blockchain can add scalability and a tighter community base to games. The upcoming game RisingSlime is an excellent blend of the two with a preset slot-based expansion mechanism and a community-based gaming system – the blockchain guild mechanism.

RisingSlime is an immersive community-based blockchain game. It features Slime, the weakest race in the gaming world, and constructs the backstory of Slimeverse in which the Slimes rise step by step from being plundered. Follow the progress of the game, players will firstly play the role of plundering knights, and then Slimes, then they will help the weak Slimes to form tribes and establish a Slime civilization eventually.

The game’s creators say that unlike most game themes with individual heroism, RisingSlime’s story reflects normal players’ growth path better of how we’ve grown with the community as we enter the blockchain world.

Creating a blockchain-based guild system

The development of blockchain relies on community, and the core of a game community is guild. RisingSlime has comprehensively upgraded the traditional guild system based on blockchain logic and DeFi. In the establishment of guild and ranking system, RisingSlime proposed the concept of “guild pool”. This concept outlines that players need to stake a certain amount of RisingSlime govenance tokens $RSM to set up a guild, and the amount of $RSM in a guild pool determines the ranking of that guild. As the guild ranking improves, the farming revenue of the guild pool will increase accordingly.

In addition, RisingSlime has kept features from traditional games such as guild wars, guild dungeons, guild tasks, and campsite system, which provide ways for players to earn gaming tokens and NFTs. It is foreseeable that a guild system that’s built on strong benefit-based relationships and governed by DAO will form a tighter bond among members.

Immersive roleplay: Everyone is a Slime

From the brink of obliteration to its revival and rise, RisingSlime gameplay was divided into three chapters: the Slime Genesis, the Age of Tribes, and the Age of Civilization – each chapter has a corresponding backstory and unique types of gameplays.

The first chapter, the Slime Genesis, is a gamified DeFi mining pool, where players play together as the human knight to plunder Slimes. It is very interesting as the knight attributes depend on the allocated points generated by the $SLM or LP tokens staked by the players collectively, while the rate of mining output is determined by the knight’s win rate – a true model of “Game DeFi”.

Other than the mining feature, Chapter 1 will generate the most valuable 10,500 Genesis Slimes NFT as well as equipment fragments. Genesis Slimes have the unique ability of immortality and will play an extremely important role in guild system and subsequent gameplays.

The guild and battle system will be fully open in RisingSlime Chapter 2. In this chapter, players can obtain equipment fragments and essence needed to craft Slimes through different battles. The crafting of equipment and Slimes will consume $SLM. Another core gameplay in this chapter is the minting of “Armed Slimes”.

Create your unique NFTs

An Armed Slime is a Slime wearing four parts of equipment. Each Slime has the same total attribute points, but there is a difference in race and the randomly distributed points of each attribute, so that players can mint unique Armed Slimes after combining four different pieces of equipment with different skills.

A theoretically balanced Slime may give players great imagination and creation in producing extremely unique combinations of Armed Slimes with their Slimes and various equipment.

Perhaps due to the consideration of running on the Ethereum, besides Genesis Slimes, only the transaction of minting of Armed Slimes will be on chain. Once the minting is complete, the Slime and 4 equipment can no longer split, and the Armed Slime will become the player’s own creation of NFT.

Slot-based expansion mechanism

The Chapter 3 of RisingSlime will be another level of dimensional enhancement, from where the Slime metaverse, Slimeverse, will be in full swing. In terms of community structure, tribal guilds will develop into states and alliances with more systematic organizational governance.

As development progresses, the preset slot mechanism will be kicked off and more professional game development teams are invited to join in the Slimeverse establishment based on Slimeverse development and storyline, which will provide better gaming experience and more optimized economic system for all players. The development teams will be supported by the RSM foundation, which is under the governance of DAO.

To sum up, the Slime metaverse is not a rough and loose decentralization, but an orderly and open building and developing process. Every step of development revolves around the consensus and worldview that players – Slimes jointly build during the game.

RisingSlime has announced that the public beta testing will begin on November on the Ethereum Ropsten Test Network, during which players will have the opportunity to grab blind boxes by completing certain tasks.

A total of 14 million $SLM and 1,000 Slimes will be packed into 3,000 blind boxes, available for players to grab after completing the test. For more information, please visit the official website of RisingSlime: RisingSlime.com.

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Company Name: Beijing Linglong Information Technology Co., Ltd
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City: Beijing
Country: China
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